Information Design - Exercises

02/02/2026 - 13/02/2026 (Week 1 - Week 2)
Shema Goldie Angwen / 0372129
Information Design
Bachelor of Design (Hons) in Creative Media / Taylor's University
Exercises


CONTENT LIST


INSTRUCTIONS



TASKS

Click here to access the Google Drive 

Exercise: Redesign Infographic
Instruction: Redesign a poorly constructed infographic poster with Canva

First of all, I tried to find a poorly constructed infographic poster, and I found this infographic poster which has a weak visual hierarchy and poor structural organization.

Figure 1.1: Chosen Poster, Source: https://share.google/W1XQXYvzSzlmx6wlC 


Here is the process of redesigning the poster in Canva:

Figure 1.2: Redesigning Process in Canva 

Here is the result:

Figure 1.3: Redesigned Infographic Poster (Week 1, 08/02/2026)

Canva Link: Click Here

Exercise 1: Quantifiable Information (10%) 
Instructions: Quantify raw data and visualize information as a photograph. Arrange objects (Lego/ buttons/ coins etc) with relevant indicators written out with pens to help you visualize the quantity and data. Take a picture of the final assembly and upload into your Google Drive folder.


While searching for items in my cupboard, I found several sewing threads that I usually use for sewing. The threads vary in size, color, and quantity. Then, I began arranging the threads.

Figure 2.1: Sewing Threads 

After collecting the threads, I organized them according to color shades, there are nine different color variations. We were required to submit our first exercise in Week 1 through Google Drive.

Figure 2.2: Data Sorting and Arrangement


Here is the final outcome: 


Figure 2.3: Visual Presentation of the Data (Week 1, 08/02/2026)

Exercise 2: L.A.T.C.H (10%)
Instructions: Present information according to this principle as a designed poster

The first time I was given this task about LATCH, I felt confused because I did not know anything about Pokémon and had never played the game before. To better understand the concept, I started doing some research. 

Since relying only on the Pokédex was not enough for me to understand the location and storyline that might inspire my background design, so I searched on YouTube for better understanding.

From the Youtube video I watched, I understand that the Generation 1 starter Pokémon consist of three characters: Bulbasaur, Charmander, and Squirtle. These Pokémon are chosen at Professor Oak’s Lab at the beginning of the game, I also discovered a main character named “Red,” who is the original player character. Among all the options, I found the Generation 1 starters the easiest to understand, which is why I chose them as the main focus of my project.

Figure 3.1: Screenshot of Pokemon search results on Youtube, used as inspiration, 


Starting on designing in Adobe Illustrator, I decided to choose Professor Oak’s Lab as my background because it is the place where the starter Pokémon are chosen by the player. I created most of the elements using the Curvature Tool and applied gradients for coloring.

Figure 3.2: The Process

I also add subtle grid lines behind the Poke Ball to give the design more game-like feel.

Figure 3.3: The Process

To make the design more interesting and unique, I illustrated an opened Poké Ball and placed the map inside it, symbolizing the beginning of the Pokémon journey. 
I also placed Red in the scene, showing him feeling confused to choose his starter Pokémon.

Figure 3.4 & Figure 3.5: The Processes

Next, I represented the evolutions of the Pokémon starters as the “Time” (T) component in the L.A.T.C.H. principle. I placed their names along the circular paths by using the Type on a Path tool to curve the text, following the shape of each circle.
Figure 3.6: The Process

Next, I added the Pokémon descriptions inside a white rectangle but I noticed that the layout looked slightly crowded on the left side. I tried to move it to the right side, but it appears not to my liking. 
Figure 3.7 & Figure 3.8: The Processes

To improve the composition and achieve better balance, I decided to flip the background and Red character.
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Figure 3.9: The Process

For the final touches, I added a thin drop shadow to Red and an outer glow to the Poké Ball to give the elements more depth and make them stand out.

Figure 3.10: Completed Draft (But Needs Slight Revision)

Since I finished early, on 11 February (Week 2), I consulted Mr. Martin about my final design. He suggested making the Poké Ball appear more “pop-up,” so I enhanced the outer glow, increased its opacity, and adjusted the blur to achieve the effect.

Figure 3.11: Doing Revision

Here is the final result based on Location, Time, Category, and Hierarchy:

Figure 3.12: Final Result (Week 2, 11/02/2026)


CLASS EXERCISES
Group Exercise 'Infographic' (Week 1, 02/02/2026)
Group Exercise 'L.A.T.C.H' (Week 2, 09/02/2026)


FEEDBACK

WEEK 2 
I showed Mr. Martin my L.A.T.C.H. project as I have completed my work. He said it looked nice, well done. He also said that I had finished quite early. He also gave me suggestions to make the Poke Ball appear more "pop-up".


REFLECTION

The process of organizing and visualizing information helped me think more creatively. I started by experimenting with sewing threads to create shapes for my design, which allowed me to translate abstract ideas into a tangible form. This hands-on approach made me realize how breaking down a concept visually can spark new ideas and guide my creative decisions.

When I first received the task about L.A.T.C.H., I felt confused because I had no prior knowledge of Pokémon and had never played the game before. To better understand the concept, I decided to do some research. This experience taught me the importance of exploring multiple sources when learning something new. Even though I was initially unfamiliar with Pokémon, taking the time to research and observe allowed me to make informed decisions for my design, building both my confidence and understanding of the task.

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